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Warren Shea

Zelda: Ocarina of Time – Part 2

Friday, April 8th, 2011 at 9:22 pm

Update – 9pm:
I’m just about to enter the Temple of Time and (I think) get the Master sword.

My status:
44 Skulltula tokens
17/36 Heart Containers
A useless Stone of Agony (because I have no rumble pack on my Wii controller)
5 songs
3 medallions
max deku bullets (50)
max bomb bag (40)
max deku sticks (30)
max deku nuts (30)
bombchu (50)
3 bottles
500 Rupees
2 Magic spells (Din’s Fire & Farore’s Wind)
8 Magic beans planted (and still have 2 left in my inventory)

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.
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I realized that there MUST be a way to go back as a kid because some of this stuff is simply unreachable at this point. Like visiting the Desert Colossus to plant a magic bean. Can’t do it with those Gerudo blocking the way.

I’m pretty happy with my progress so far.

But that was the easy part. Part 2 will probably much harder.

Oh, also: I spent 30 minutes today fishing for a 10-pounder for a 1/4 heart container. I think I almost caught the 10-pound fish twice, the first time tho I didn’t reel fast enough :( And then, 10 minutes later, finally got him. Stupid fishing.

Oh Oh, also: I bought this blue flame and 300 rupees (because i had money to burn) right before giving my bunny mask to that guy…he paid 489 rupees for it :D it was awesome seeing the money go from 11 to 500 :)

Comparison to Legend of Zelda: A Link to the Past
Like all Zelda games, the sword, shield, bombs, and boomerang are the fundamental weapons. Bow and Arrow as well but, at least for Ocarina of Time, I’ve yet to obtain it, despite seeing arrows for sale since the beginning of the game. While I only have strong Zelda: A Link to the Past knowledge, it seems like bottles in this game are pretty similar. The first 2 are easy to get. The 3rd you get eventually (but fairly quickly), but the 4th is difficult to get until late in the game. Also, in Zelda: A Link to the Past, you get boots that make you run fast after the first dungeon. Those boots come in handy like crazy. In Ocarina of Time, especially the way I’ve been doing things, running around inefficiently (since this is my first time playing the game), going to one place, and back, and everything, on foot as a child is sooooo slow. I know I get a horse later in the game (as I see Link riding a horse in the intro :P) but…man, couldn’t they find a mount for young link? A boar or big dog? So much play time wasted doing that.

@Karol RE: Majora’s Mask
When I talk to my friends who played both OoT and MM (and there are 3, you being one of them), the other 2 don’t really like MM. Complicated, time travel, takes place in one day…that’s all I really know. Not sure if it’s on Wii Virtual Console or not…if it’s not, I probably definitely will not play it. Anyways, I’ll decide after I finish OoT. MM better not be based around water. I hate all the water levels/aspects of water in any game. Hard to maneuver under water, can’t move the character like I want….anyways, that’s a rant for another time… :)

One Response to “Zelda: Ocarina of Time – Part 2”

  1. Karol says:

    The complicated-ness of MM is the beauty of it! For a N64 game back in that time, they had such a well thought out story! Each little subplot is thought out and everything that happens, happens for a reason. Like yes, to get 100% you have to do A LOT but I think it’s worth it. Perhaps this is the writer in me that likes it, but like everyone in the town has a back story and as you go back in time over and over you realize how everything overlaps with each other.

    And it’s not 1 day, it’s 3. So it does have some leeway.

    And they do have it on the Wii, that’s when I 100%-ed it. :)

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